Breaking Through: Is VR The Future of Entertainment?
For decades, writers and directors have envisioned the possibility of creating virtual realities where people can immerse themselves in a world different from their own. When reading or watching these stories people awed at the idea in disbelief that it would ever be conceivable. How wrong we were! As we proceed further into a technological age, what we could only have been imagined in books or movies is becoming more and more probable in the modern world—with all the major technology companies, such as Samsung, Sony, and Google, working relentlessly on developing these products for the common man to enjoy. A vast amount of money is already being spent on these services, with around 14.7 Billion spent last year on developing these products. This is already set to nearly double this year, with experts projecting that by 2022, expenditure on VR is likely to grow to more than $209 Million. Already today, you can pick up a decent headset for between $90-$400 with ease and experience your first taste of VR. However, with that amount being spent, what we could have in 5 years would…