Sneek Peek to the Cairos Dungeon in Summoners War

Summoners War: Sky Arena offers a wide selection of areas where you can have adventure and experience at the same time. Given that these are the two most important things to have in this game, receiving a hefty amount of rewards for accomplishing it is a good call.

cairos dungeon

In that case, you might want to check out the Cairos Dungeon. This is a place with a bunch of different dungeons that give various kinds of rewards upon clearing each stage. It is also the perfect place for you to wander around if you are planning to evolve and awaken your monsters.

In this guide, we are going to discuss what to expect from each room of these dungeons and what you can get from clearing these dungeons. This includes the Halls of Elements, Halls of Magic, Giant’s Keep, Dragon’s Lair, and Necropolis.

If you are interested in dungeon-hopping and grinding rewards, you can start your account by making one or by visiting this site: https://www.u7buy.com/summoners-war-sky-arena/summoners-war-sky-arena-accounts.

Halls of Elements

The Halls of Elements is one of the dungeons that you get to encounter inside the Cairos Dungeon.

halls of elements

Inside the Halls of Elements, you can see another five dungeons called the Hall of Light, Hall of Dark, Hall of Fire, Hall of Water, and Hall of Wind. Each of these dungeons appears one at a time per day, from Sunday to Thursday in sequence from how each was mentioned.

By entering each, you will get to see ten floors that spawn three waves of enemies on each floor. Upon defeating the third wave and the boss, that is when the floor is already cleared. Accomplishing this rewards the players with Essence that can be used to awaken monsters.

Hall of Magic

Similar to the Halls of Elements, the Halls of Magic also has 10 floors that spawn the Guardian of Magic and other enemies. Upon clearing the stages, the player is also rewarded with elemental essence.

hall of magic

Unlike the Hall of Elements which changes for each day, the Hall of Magic is open every day.

Giant’s Keep

Compared to the previously mentioned dungeons, the Giant’s Keep has 12 floors. Each floor requires the player to slay the water element Ancient Giant as the stage boss. Upon defeating the boss, the player will be rewarded with runes. In fact, this is the perfect place to farm Despair Runes, and other runes such as Energy, Fatal, Blade, and Swift.

giant's keep

Here, the Giant has an ability of landing a counter-attack every seventh attack of your monsters as a blessing from the crystals that aid it.

Dragon’s Lair

The Dragon’s Lair also has 12 floors that require the player to defeat the fire element Legendary Dragon to be rewarded with Violent runes and other runes such as Revenge, Endure, Focus, Shield, and Guard.

dragon's lair

Here, destroying a crystal of the dragon allows it to land a counter-attack.

Necropolis

The Necropolis is the dungeon where you can grind Rage runes.

necropolis

Similarly to the two previous dungeons, this also has 12 floors that require you to defeat the dark element Lich King in order to clear the stage.

Other than the Rage runes, you can also get Vampire, Nemesis, Will, and Destroy runes in clearing the floors here.

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